It was created by TwinBuilder on September 1, 2013 and ended exactly two years later on September 1, 2015. After the game's official end, various stories related to DTG2 and other games were created by TwinBuilder, which were eventually compiled into a postcanon continuation of the game, Meanwhile, In The Future.
Like its predecessor, DTG2 centered around the Godmodder, who was reeling from his defeat from the previous game and looking for revenge. Returning to Minecraft, the Godmodder created a server named GodCraft that forced every Minecraft player to join it and trapped them there via a virus named the Operation. The players of DTG2 had to free the Minecraft playerbase and beat the Godmodder once more in a war that stretched across all of Fiction.
DTG2 was harder, longer, and more complex than the first game, with the Godmodder having higher HP, more attack power, and the ability to summon powerful Mechs and other entities. The players were given new abilities as well, such as Spoils of War, the Alchemiter, and the Echeladder. The game was the first Destroy the Godmodder game to have a fully fledged story, both forwarded by TwinBuilder and created by the players.